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LittleBigPlanet takes 8 at 12th Annual IAAs
No Slumdog, Sony's LittleBigPlanet collected an impressive 8 trophies at the 12th Annual Interactive Achievement Awards last night.
Posted February 20, 2009
By NEWSROOM, EVERGEEK MEDIA
 
The Academy of Interactive Arts & Sciences held the 12th Annual Interactive Achievement Awards last night at the Red Rock Resort in Las Vegas, hosted by comedian and avid gamer Jay Mohr.

In a partnership with the Academy, Independent Film Channel (IFC) will broadcast a half hour special with highlights from the IAAs in April 2009.

The peer-based awards recognize the outstanding products, talented individuals and development teams that have contributed to the advancement of the multi-billion dollar worldwide entertainment software industry. The winners in each category are as follows:


Overall Game of the Year: LittleBigPlanet
    Publisher: Sony Computer Entertainment America
    Developer: Media Molecule
    Producer: Siobhan Reddy, Leo Cubbin
    Game Director: Mark Healey, David Smith


Console Game of the Year: LittleBigPlanet
    Publisher: Sony Computer Entertainment America
    Developer: Media Molecule
    Producer: Siobhan Reddy, Leo Cubbin
    Game Director: Mark Healey, David Smith


Computer Game of the Year: Left 4 Dead
    Publisher: Valve Software
    Developer: Valve Software
    Producer: Gabe Newell
    Game Director: Mike Booth


Outstanding Achievement in Game Direction: LittleBigPlanet
    Publisher: Sony Computer Entertainment America
    Developer: Media Molecule
    Creative Director: Mark Healey


Casual Game of the Year: Braid
    Publisher: Microsoft Game Studios
    Developer: Number None
    Producer: Kevin Hathaway
    Game Director: Jonathan Blow


Fighting Game of the Year: Super Smash Bros. Brawl
    Publisher: Nintendo
    Developer: Nintendo, Hal Laboratory, Sora Ltd.
    Producer: Shigeru Miyamoto
    Game Director: Masahiro Sakurai


Handheld Game of the Year: God of War: Chains of Olympus
    Publisher: Sony Computer Entertainment of America
    Developer: Ready at Dawn
    Producer: Marc Turndorf, Eric Koch, Chad Cox
    Game Director: Ru Weerasuriya
    Lead Designer: Dana Jan


Massively Multiplayer Game of the Year: World of Warcraft: Wrath of the Lich King
    Publisher: Blizzard Entertainment
    Developer: Blizzard Entertainment
    Producer: J. Allen Brack
    Game Director: Jeff Kaplan


Cellular Game of the Year: Spore Origins
    Publisher: Electronic Arts
    Developer: Barbaraoga, Tricky Software
    Producer: Mike Pagano


Role-Playing Game of the Year: Fallout 3
    Publisher: Bethesda Softworks
    Developer: Bethesda Game Studios
    Production Director: Ashley Cheng
    Lead Producer: Gavin Carter
    Game Director: Todd Howard
    Lead Designer: Emil Pagliaruio


Racing Game of the Year: Burnout Paradise
    Publisher: Electronic Arts
    Developer: Criterion Games
    Producer: Peter Hawley
    Lead Designer: Alex Ward


Outstanding Achievement in Game Design: World of Goo
    Publisher: Nintendo
    Developer: 2D Boy
    Lead Game Designer: Kyle Gabler


Adventure Game of the Year: Mirror's Edge
    Publisher: Electronic Arts
    Developer: Digital Illusions Creative Entertainment
    Producer: Owen O'Brien
    Game Director: Yoshiaki Koizumi
    Creative Director: Shigeru Miyamoto


Sports Game of the Year: NHL 09
    Publisher: Electronic Arts
    Developer: EA Canada
    Producer: David Littman
    Game Director: Sam Ramjagsingh
    Lead Designer: Matt Mahar


Strategy/Simulation Game of the Year: Command and Conquer 3: Red Alert
    Publisher: Electronic Arts
    Developer: EA Los Angeles
    Producer: Chris Corry, Amer Ajami
    Game Director: Jason Torres, Greg Black


Action Game of the Year: Dead Space
    Publisher: Electronic Arts
    Developer: EA Redwood Shores
    Producer: Glen Schofield
    Game Director: Bret Robbins


Family Game of the Year: LittleBigPlanet
    Publisher: Sony Computer Entertainment America
    Developer: Media Molecule
    Producer: Siobhan Reddy, Leo Cubbin
    Game Directors: Mark Healey, David Smith


Outstanding Achievement in Animation: Prince of Persia
    Publisher: Ubisoft
    Developer: Ubisoft Montreal
    Lead Animator: David Wilkinson


Outstanding Achievement in Art Direction: LittleBigPlanet
    Publisher: Sony Computer Entertainment America
    Developer: Media Molecule
    Art Director: Kareem Ettourney


Outstanding Achievement in Visual Engineering: LittleBigPlanet
    Publisher: Sony Computer Entertainment America
    Developer: Media Molecule
    Technology Director : Alex Evans, David Smith


Outstanding Character Performance: LittleBigPlanet (Sackboy)
    Publisher: Sony Computer Entertainment America
    Developer: Media Molecule
    Writer: Dean Wilkinson


Outstanding Achievement in Story -Adapted: Star Wars: The Force Unleashed
    Publisher: LucasArts
    Developer: LucasArts
    Writer: Haden Blackman


Outstanding Achievement in Story - Original: Fallout 3
    Publisher: Bethesda Softworks
    Developer: Bethesda Game Studios
    Writer: Emil Pagliarulo


Outstanding Achievement in Online Game Play: Left 4 Dead
    Publisher: Valve Software
    Developer: Valve Software
    Lead Online Designer: Mike Booth


Outstanding Innovation in Gaming: LittleBigPlanet
    Publisher: Sony Computer Entertainment America
    Developer: Media Molecule
    Producers: Siobhan Reddy, Leo Cubbin
    Game Director: Mark Healey


Outstanding Achievement in Original Music Composition: Metal Gear Solid 4: Guns of the Patriots
    Publisher: Konami Digital Entertainment, Inc.
    Developer: Kojima Productions
    Composer: Harry Gregson-Williams


Outstanding Achievement in Soundtrack: Rock Band 2
    Publisher: MTV Games
    Developer: Harmonix Music Systems, Inc.
    Music Supervisor: Paul DeGooyer, Eric Brosius


Outstanding Achievement in Sound Design: Dead Space
    Publisher: Electronic Arts
    Developer: EA Redwood Shores
    Sound Designer: Don Veca


Since 1996, the Interactive Achievement Awards have recognized outstanding games, individuals and development teams that have contributed to the advancement of the multi-billion dollar worldwide entertainment software industry. More than 160 titles were played and evaluated by members of the Academy's Peer Panels. The panels are comprised of the game industry's most experienced and talented men and women. Each panel is responsible for evaluating one award category.

Interactive Achievement Award recipients are determined by a vote of qualified Academy and IGDA members. Award voting is confidential, conducted online and supervised and certified by VoteNet Solutions, Inc.

The integrity of the system, coupled with a broad-based voting population of AIAS members, makes the Interactive Achievement Awards the most credible, respected and recognized awards for interactive entertainment software.
 
 
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Newsroom Notes
LittleBigPlanet takes 8 at 12th Annual IAAs

File Under:
Announcement, AIAS, iPhone / iPod Touch, Mobility, PlayStation Portable, Wii, Windows PC, Xbox 360, Nintendo DS, PlayStation 3
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